Resident Evil: Revelations, released in 2012, was a smash hit for the 3DS. The game brought Resident Evil back to its survival horror roots, and was exclusive to the handheld for a year before arriving on PS3, Xbox 360, PC, and Wii U. Its sequel, Resident Evil: Revelations 2, will be skipping the 3DS. For a while it remained unclear why the game wouldn’t arrive on 3DS or New 3DS, but now we have the answer. Resident Evil: Revelations 2, unlike the original, was designed around console architecture
“The original game was released on home consoles a little while after the 3DS. It was called the ‘Unveiled Edition’ in Japan but just Resident Evil Revelations for consoles in the West,” producer Michiteru Okabe explained to Digital Spy. “That’s where our starting point for the sequel is in a sense, the versions that were already on home platforms.
“It’s partly a technical reason. We have our own custom engine called the MT Framework, and as the mobile and home console versions are quite different technically, given that we were taking the home console versions as a starting point, it just led somewhat naturally.
“We tried to release it on as many platforms as we could, and that later became a selection of current and next-gen Xbox and PlayStation platforms as well as PC, so that’s how we ended up with that.”
Okabe also confirmed that Capcom has no plans to develop the game for Wii U, though Nintendo could make a deal with the publisher/developer to port the game themselves. Resident Evil: Revelations 2 is coming to PS Vita, but only because Sony is handling that version of the game.
Resident Evil: Revelations begins rolling out February 24 with new episodes launching each week until March 18, which is when the retail version launches (There are a total of four episodes). Each episode can be purchased separately for $4.99, or together as part of the $24.99 Season Pass. The retail version will cost $39.99.