Konami Los Angeles Studio has shared some new details on Metal Gear Online, the multiplayer component for the forthcoming Metal Gear Solid V: The Phantom Pain.
Last week, the developer made an announcement that it would “reveal something small from MGO,” and while it wouldn’t be “earth-shattering” news, it would be “interesting nonetheless.”
Taking to the Metal Gear Online Twitter account, the developer confirmed a customisable feature incorporated in The Phantom Pain’s multiplayer, as players will be able to change the colour and camouflage design on most of the in-game outfits.
“As mentioned, we have a little bit of info to share on MGO tonight, many of you have had questions about the gear customization,” Konami LA tweeted. “The game allows players to access different gear types, and one nice feature is the ability to change colour or even [the] patterns on most gear.
“[At] launch, there should be plenty of ways for players to modify their gear and take on a unique persona on the battlefield.”
To demonstrate this, here is a shot of two identical pieces of gear, modified in color and pattern pic.twitter.com/9Gn5Y6eVFm
— Metal Gear Online (@MetalGearOnline) July 21, 2015
Metal Gear Online, which made its world premiere at The Game Awards in 2014, has been built to support 16-player matches on PlayStation 4, Xbox One and PC, while the PlayStation 3 and Xbox 360 versions have been capped off at 12 users per lobby.
In other Metal Gear Solid V news, Konami recently announced that The Phantom Pain, along with Pro Evolution Soccer 2016, would be on the show floor at this year’s Gamescom.
Metal Gear Solid V: The Phantom Pain will launch on September 1 for PlayStation 4, Xbox One, Xbox 360 and PlayStation 3. Meanwhile, The Phantom Pain’s PC version is scheduled for release on September 15.