Stealth is Not Optional in Finnish Stealth Game ‘Shadwen’

Finnish developer Frozenbyte is going to a step back into the old days of stealth with a stealth-focused experienced in their recently announced game: Shadwen.

The player character is Shadwen, an assassin trying to slay the king. When Shadwen encounters Lily, an orphan girl, she must rethink the way she acts based on the consequences this will have on Lily. This boils down to the age-old binary decision of stealth games: murder or don’t murder? To wrap up the game’s concept, Frozenbyte CEO Lauri Hyvärinen stated:

“The stealth genre has been in a slump for years. Guns blazing and invincible heroes is not stealth. Yearly revisions like sports roster updates is a crap way of doing games. Shadwen will bring the genre back to its roots, with sneaking and hiding the main course of action. We will also explore the moral consequences of killing through our characters.”

While it is purportedly possible to finish the game without killing anyone, there is also a time manipulation mechanic which should serve to make many of the stealth attempts a bit easier to handle for the uninitiated. So far though, it sounds like players will be able to rewind time and try again until they nail the exact play they were going for.

More will be revealed of the game in the future. So for now, take a look at Shadwen’s Pre-Alpha gameplay below. Shadwen is set to release sometime next year.

Those interested can get their hands on a Pre-Alpha demo of the game with a subscription to Humble Monthly.