Three CRYENGINE Licensees Tell their ‘Indie Dev Stories‘

The indie game scene today is more diverse and vivid than ever, with thousands of studios around the globe working hard every day to bring their visions to life. And with a variety of new publishing avenues such as Steam Early Access, crowdfunding or various mobile app stores – not to mention AAA game engines being more accessible than ever before – there are fantastic opportunities for smaller developers to find an audience for their creations.

But with all these new opportunities comes a new set of unique challenges that teams have to overcome on their path to success. To learn more about the difficulties that today’s indie developers face, CRYENGINE spoke to the people behind three of their most promising upcoming games.

First, they met with Alexander Bergendahl, one of the founders of Poppermost Productions. Located in snowy Stockholm, Sweden, his company is hard at work on SNOW, a free-to-play open-world winter sport simulator that we’ve covered quite a bit. After months in Steam Early Access, they recently entered Open Beta on PC, with an upcoming PlayStation 4 version also planned. Foregoing the popular crowdfunding route, the team turned to family and friends to provide crucial initial funding.

Next, CRYENGINE went to sunny Nice on the French Riviera to have a chat with Wolcen Studios about their action-rpg Wolcen: Lords of Mayhem. Founder Daniel Dolui explained how a “lunch break” project born out of his love of the Diablo series of role-playing games turned into one of the most successful Kickstarter projects from France thanks to a stunning-looking prototype.

The final leg of their European whirlwind tour took them to Prague, where Warhorse Studios holds court. Founded by a team of AAA veterans like Daniel Vávra, the team is building Kingdom Come: Deliverance, an ambitious realistic open-world RPG, retelling the tumultuous history of their native Bohemia. After years of futile attempts to find a publisher, a last second Kickstarter helped prove to investors that the gaming community would love to see this game happen.

Check out a short documentary chronicling the visits below: