Ubisoft Montreal Discusses Recreating San Francisco in Watch Dogs 2

Ubisoft Montreal has recreated San Francisco for Watch Dogs 2, and this is how they did it.

Ubisoft has published a new trailer discussing the process of recreating San Francisco as playable space in Watch Dogs 2. Creative Director Jonathan Morin discusses how the team picked the landmarks and brought them to life. He also shared that one of the important aspects the team needed to get right was the cities feel and soul. To him and his team, it wasn’t just recreating famous landmarks, the in-game city had to feel as alive and as close to what real-world San Francisco is like. Of course, there are also going to be a lot of Easter eggs for players to discover in the game world.

We recently got to go hands-on with a recent build of Watch Dogs 2, and have to agree with how impressive and immersive the world is. While not a one-to-one recreation, Watch Dogs 2’s version of San Francisco is very close to the real thing. Speaking with game director Danny Belanger, he told us that San Francisco was chosen as the setting because it feels fresh to play in. They also worked on changing the game structure to to work well with the new setting.

Watch Dogs 2 is out November 15 on PS4 and Xbox One, and November 29 on PC.