The closed beta for GWENT: The Witcher Card Game definitely displays potential. What started as a mini-game in The Witcher 3: Wild Hunt, GWENT became a fan favorite that resulted in the in-development, closed beta digital collectible card game it is now. The latest patch, version 0.8.33, is live and it addresses another point of player feedback: the progression system. With ranked play now implemented, the progression system takes into account the amount of rounds a player has won, rather than whether they won the entire match. In GWENT, players need to bluff and adapt their way through a max of three round matches. So a round-based reward system rewards competitive play. That said, players who were over the level of ten will have been reset back to level ten after installing the new patch. This is because the progression system changes make it so player levels after ten don’t coincide with their new numerical equivalents. Meanwhile, level ten is also the cut-off for ranked play. Set rewards are also new additions to each player level. These can include crafting materials, money for booster packs (called “kegs”), or specific cards. Adjustments and new additions are also live from the new patch for the four playable factions. The new cards give previously-unseen abilities while select weak and strong cards have received buffs and debuffs respectively.
See the video below which details GWENT’s new progression system in the latest patch. GWENT: The Witcher Card Game is currently in closed beta for PC and Xbox One. GWENT will be free to play on PC, Xbox One, and PlayStation 4.
For more on the GWENT beta, see our latest preview.