The Long Dark Finally Leaves Early Access, Begins Work on a Film

Well, Slime Rancher wasn’t the only eagerly-awaited video game to finally leave Early Access today and get a full release. After three years available to the public while being developed, Hinterland Studio’s hit snowy survival game The Long Dark is now officially ready for all to enjoy. Set in the frozen wilderness of Canada after a geomagnetic disaster, the game’s episodic story mode, “Wintermute,” sees two plane crash survivors attempting to make their way through the harsh, bitter cold and reunite. The first two episodes of Wintermute are available now, with three more to follow in the future. Players also have a full-on sandbox Survival mode, and in either case, players will have to scavenge for supplies, monitor their health, hunt (or be hunted), and explore in order to succeed. The Long Dark is now available on PC, PS4, and XB1, and you can check out the launch trailer below for more of the game’s story and gameplay.

But lest you think the the release alone was the only big news The Long Dark had, it was also announced the Hinterland would be teaming up with Jeremy Bolt, producer of the Resident Evil movies, in order to develop a live-action feature film based on the game. And in order to help sell the idea of a film adaptation, Hinterland has produced “Elegy,” a short film/”visual poem” directed by Jared Pelletier and narrated by none other than Christopher Plummer, meant to convey the tone and style such a film would have. The game’s creative director, Raphael van Lierop, is set to write the script. So with over 1.3 million copies sold so far, a successful launch of the full version, and now a movie in the works, it looks like The Long Dark may end up being one of this year’s hottest properties.