Human Fall Flat Passes Two Million Sales Milestone

You often hear of the AAA or otherwise bigger-budgeted titles reaching milestones and managing to sell through — let alone ship — a certain number of copies days, weeks, months, even years after release. It’s rare that the achievement for selling a million or two copies for a smaller, niche or otherwise independant title is heard, outside of popular trends a la the currently-active battle royale engagement. But that’s exactly what Human Fall Flat has done, it’s been announced today by the game’s developer, one-man studio No Brakes Games and publisher Curve Digital.

The physics-based, co-op puzzle-platformer — originally released in July 2016 and having recently made its way onto Nintendo Switch among its many platforms thus far — has now passed the two million mark in terms of total copies sold. Today’s news also ties in to the game’s most recent free update to its PC iteration which sees the game fitted with new cosmetics to commemorate the start of the year of the dog in the chinese calendar.