Skull Island Director Calls MGSV ‘Groundbreaking,’ Praises Overlooked MGS Games

Hideo Kojima’s critically acclaimed Metal Gear Solid V: The Phantom Pain was “groundbreaking,” according to filmmaker Jordan Vogt-Roberts.

The Kong: Skull Island director made the claim on Twitter, praising Kojima’s work from the director’s chair on The Phantom Pain.

“The unbroken virtual camera shots remind me of the insane motion control rig Derek Cianfrance used in this [baseball commercial],” he tweeted. “The camera moves through space and zooms in an imperceptible way to focus on [the] story.”

Vogt-Roberts, who will direct the upcoming Metal Gear Solid movie, also took the opportunity to share his knowledge — and love — of the MGS series with his followers. The filmmaker believes that both Metal Gear Solid: Portable Ops and Metal Gear Solid: Peace Walker are criminally overlooked.

“Just putting it out there that Portable Ops and Peace Walker are two of the most brave and affecting entries in the MGS series and I don’t think they get the attention they deserve because they were on the PSP,” he tweeted.

Responding to a user that didn’t agree with his pick of Portable Ops, Vogt-Roberts said his decision was based on “the tightness of the story, not fully the mechanics of gameplay.”

The MGS movie director doesn’t think that Portable Ops and Peace Walker will be remade for current consoles, believing that the two MGS titles that debuted on the MSX2 are first in line.

“To be fair, I think Metal Gear and Metal Gear 2: Solid Snake (MSX2 versions) would be in line for a remake first,” he tweeted. “Those are such giant elements of the story that aren’t visualized like the others.”

Portable Ops was released on PSP in 2006 and, despite being considered as canon for many MGS fans, was not directed by Kojima, who took on the duties of producer instead.

Kojima returned to direct Peace Walker, which was released in 2010, and the title was met with widespread acclaim from critics and fans. Unlike Portable Ops, Peace Walker eventually made its way to PlayStation 3 and Xbox 360 in 2011 as part of the Metal Gear Solid HD Collection.

The HD Collection, which also included Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater, was released on PlayStation Vita in 2012.

The Phantom Pain was released in 2015 for PlayStation 4, Xbox One, PC, PS3 and Xbox 360. It was a sequel to Metal Gear Solid V: Ground Zeroes, a standalone prolog released in 2014, and the final MGS title to be directed by Kojima.

Kojima left Konami in 2015 to form his own independent studio, Kojima Productions. His first post-Phantom Pain title will be Death Stranding, which is being developed in collaboration with Sony and will be a console exclusive for PS4.

For more on the MGS series, check out Hardcore Gamer’s reviews below.