A new “Progression Update” will revamp the entire progression system in Rocket League and come to PlayStation 4, Xbox One, Nintendo Switch, and PC on August 29.
The new system will remove the current level cap of 75, allowing players to move beyond Rocketeer. It will also flatten out the XP needed to level up, as opposed to the current system where each level is harder and harder to attain. Psyonix is working on the final version of the conversion logic, which will convert your level to the new system.
Offline matches in Rocket League will no longer award you XP, either. This, in an attempt to thwart the efforts of players trying to boost their level. When you do level up in the new system, you’ll earn a random item. It will be Uncommon or better.
Right now you get a common item after every match, but in the new system, you’ll unlock them in bulk after a certain number of matches. For instance, after 15 matches, you’ll unlock all of the common toppers.
The Progression Update will also add a Club System. It will allow players to create their own clubs of up to 20 members and manage them in-game. Psyonix will reveal more information about clubs in the coming days, so stay tuned.
New Achievements/Trophies will also come along with the update, as will a few other “quality of life changes.”