Jade Raymond Leaves EA Motive, EA

World-renowned game developer Jade Raymond has left her EA Motive studio and EA.

It was only a few years ago that Jade Raymond teamed up with mega-publisher EA and created EA Motive. Since then, the studio had been working on a new IP and a Star Wars project. However, Raymond won’t be around to see how either project turns out.

EA today confirmed that Raymond is leaving the studio she established and the publisher. Samantha Ryan, who currently run’s EA’s mobile, Maxis, and BioWare studios, will take over. No word was said about how the change will effect the current projects. EA Motive’s most recent work involved helping DICE create Star Wars Battlefront II’s campaign.

Jade Raymond’s departure is the second high-profile departure within the past year. While EA has searched high and low to bring in talent, they haven’t done a good job keeping. A year ago, EA shutdown Visceral Games to refocus it’s single player Star Wars title into something that would work better with microtransactions. Earlier this year, director Amy Hennig of Uncharted fame confirmed that she had split with EA.

Thanks, Venturebeat!