New Trailer Unveiled for Yooka-Laylee and the Impossible Lair

Yooka-Laylee and the Impossible Lair debuted at E3 and was an underrated gem of the event. While the original Yooka-Laylee was a mixed bag upon release in part because it tried to do a few too many things, the Impossible Lair scaled things back a bit. The shift to a polygonal side-scrolling platformer with a lot of ex-Rareware staff on-board definitely evoked Donkey Kong Country vibes, and everything shown off at the time made it clear that the team was aiming to create something that would stand tall amongst all of the other platformers on the market.

Today, a new trailer was released showcasing more gameplay than we have seen available publicly, alongside some of the alternate states that will make replaying stages a different experience depending on the condition of the stage. Switches on the overworld allow you to change a stage from sunny to caked in snow and ice, while other can suddenly be submerged in water to completely change their dynamic. Others will simply allow for you to access new areas thanks to an updraft that sends you to new areas, and that will be a key to finding every hidden thing in the game.

Each stage will have two states – enabling 40 total stages to playable in some form or fashion. While this does seem like a way to pad out a level count, the ability to change a stage from a sunny area to snow-covered is definitely interesting, and something that will make replaying each stage worthwhile even if it doesn’t make it an altogether new stage. It’s a bit like Ridge Racer games claiming to have tons of tracks 20 years when they were just different parts of a larger stage. Sure, a claim can be made that the revamped stage is its own thing, but with assets and design elements being the same, it isn’t going to a 100% different stage. It is at least a more honest approach to do it this way than just add in another stage that is effectively the same stage, only with a new coat of paint – so that aspect of things is nice to see.

Yooka-Laylee and the Impossible Lair hits the PC, Switch, Xbox One, and PlayStation 4 in late 2019 – with both boxed retail and digital versions available. We’ll be keeping a close eye on The Impossible Lair as its release draws closer. The Playtonic team has done an incredible job at making the game look true to the classic DKC feel in terms of speed, and the music is already incredible from what little has been heard so far. It definitely has the chops to be a must-own platformer for long-time fans of the genre and should prove to be an interesting release on the Switch, where it will be competing with Donkey Kong Country Returns: Tropical Freeze at tickling the nostalgia bone for the 16-bit simian series.