Windows are overrated. Sure, the outside world is nice and all, but when used properly a well-tuned sensor can give far better information than simple line-of-sight viewing. This is assuming, of course, that the pilot of the vehicle containing those sensors has received any training whatsoever, which is a bit of a problem in Nauticrawl: 20,000 Atmospheres. You’ve found a machine and it’s got everything necessary for survival except for instructions on how to use it. Thankfully there’s an underlying logic to its controls, and while it looks action-ish the game is secretly turn-based so you’ve got time to think. A good machine is never as simple as it looks, though, and it doesn’t help that The Nauticrawl doesn’t look particularly simple. Death will be a recurring problem as you learn that each button, switch, and dial is there for a reason, and while the in-game character may have their lifespan cut short over and over again, you-the-player get to keep the experience of each discovery until you’re piloting the machine instead of flailing at its buttons. And then the planet may kill you anyway, because there’s more to survival than just driving a tank/blimp thingy to freedom.
Nauticrawl: 20,000 Atmospheres got its release date today, and it’s coming to Steam and itch.io on September 16. Give a look to the trailer below to see all the buttons, dials, levers, gauges, and various readouts and displays a semi-steampunk vehicle can stuff into its driver-seat view.