2K Announces New Studio to Handle the BioShock Franchise

2K Games and Take-Two Interactive today announced the formation of Cloud Chamber to handle development on the BioShock franchise.

The fate of the BioShock franchise has long been up in the air. Back in 2014, 2K Games announced that 2K Marin would handle the franchise going forward. Then, in 2016, Blind Squirrel Games released a remaster of all three games. However, news about the franchise has fizzled out, and hopes of seeing more from the universe appeared to dwindle. That’s no longer the case.

Cloud Chamber is the latest wholly owned game studio under the 2K Games label. The studio will take charge of the BioShock franchise with a new title already in development.

“As we continue growing our product portfolio, we remain inspired by opportunities to invest further in our valuable IP, great people and their collective, long-term potential,” said David Ismailer, President of 2K. “BioShock is one of the most beloved, critically praised and highest-rated franchises of the last console generation*. We can’t wait to see where its powerful narrative and iconic, first-person shooter gameplay head in the future with our new studio team at Cloud Chamber leading the charge.”

22-year industry veteran Kelley Gilmore leads the studio. Her credits include extensive work on the Sid Meier’s Civilization and XCOM franchises. While Gilmore focuses on development in Novato, CA, Ken Schachter will focus on the studio’s Montreal branch. Schachter joins the studio having served as General Manager for Zynga in Toronto.

While a new BioShock is in development, it may take a long time before we see the final product. According to 2K Games, the game will be in development over the next several years. We’ll let you know should 2K Games or Cloud Chamber make any announcements regarding BioShock.