Many will say the writing was on the wall even before the game was even out. And as soon as the state of Babylon's Fall at release -- when it launched for PS5, PS4 & PC last March -- became public knowledge and widespread on top, it was hard to see how PlatinumGames and Square Enix were going to rescue their latest collaborative attempt at an always-online, live-service take on the former studio's usual prowess in the hack-and-slash sub-genre. But alas, Square Enix have made official what many suspected: they're pulling the plug on Babylon's Fall. According to an update provided via the game's blog, the game's online-only service will cease at the end of February next year -- less than a year since its original launch. As a result, all future updates and seasonal content, which prior to this announcement were assured to be in production, have been cancelled.

Being an always-online title, it means that even after the servers are taken down, Babylon's Fall cannot even be played in an offline capacity -- all manner of player progression and investment (in-game and monetary alike) completely wiped. Understandably, the game has now been pulled from both the PS Store and Steam marketplace alike; searching for the game provides zero means of purchasing the game in any form. A fairly sad end to what has been a largely uphill battle for Platinum and Square Enix to remedy. Made worse by a near-universal negative reaction across the board, coupled with a player-count that has very quickly dropped off to the point of single-digits at one point. And that's without mentioning this was a fully-priced title that, even at launch, played host to a myriad of micro-transactions and ways for players to spend even more money in-game, on cosmetics and weapons alike. Let alone its myriad of gameplay, visual and technical issues that alone, have plagued Babylon's Fall -- granting it such infamy when it comes to video game releases in 2022.