Call of Duty: Vanguard Sends Photographers Back in Time

Sledgehammer Games and Activision today showed off the graphical fidelity of Call of Duty: Vanguard by allowing war photojournalists to take photographs in-game.

Call of Duty: Vanguard’s use of the new Infinity Ward engine has been well-known for some time. Built for Call of Duty: Modern Warfare (2019), the engine gave the Call of Duty franchise a fresh new look heading into the next-generation of consoles. While Treyarch didn’t have time to implement the engine into Call of Duty: Black Ops Cold War, Sledgehammer has had the time to build Call of Duty: Vanguard in it, and take advantage of the PS5 and Xbox Series X|S. We were impressed with what the studio was able to pull off with its lighting, destruction, materials, and effects in our first preview, and it appears that Sledgehammer wants to show it off some more.

To accomplish this, the studio brought in renowned war photojournalists Alex Potter and Sebastiano Tomada Piccolmini to take in-game photos from the game’s World War II setting. The video highlights their experiences delving into the setting, which has been recreated through the use of photogrammetry.

Call of Duty: Vanguard launches November 5 on PS5, Xbox Series X|S, PC, PS4, and Xbox One.