If there was still any doubt from developers or publishers alike that Q1 was a no-go zone for scheduling games for release, today's news just might be the latest (and hopefully last) viable source of data that proves games released at the start of the year certainly won't equal immediate failure. According to a monthly report by SuperData -- which tracks revenue and sales of digital products across the industry -- total digital revenue for January alone stood at around $8.9 billion. It marks an 11% increase year-on-year compared to the same period last year, helped by the release of acclaimed titles such as Dragonball FighterZ and Monster Hunter: World, as well as Ubisoft's continued support for their first-person, tactical shooter Rainbow Six: Siege.

When breaking down these numbers further, digital sales of software on consoles saw the biggest growth of all sectors with a 57% increase, while PC sales were also up by 24% in January. Monster Hunter: World's successful launch even landed it second place in the overall top ten grossing games for console that month -- beaten only by Call of Duty: WW2. Dragonball FighterZ managed to come in sixth in the same chart with Rainbow Six: Siege making up the final spot among the top 10 highest-grossing releases.

Meanwhile, both PlayerUnknown's Battlegrounds and Fortnite continued their own respective successes by racking up a combined $200 million in digital revenue across both consoles and PC in January alone.