Much like Crypt of the Necrodancer before it, Puuba’s The Metronomicon takes two disparate styles, rhythm and RPG, and mashes them together. Whereas Necrodancer, took the rogue-like route, the Metronomicon is embracing the Japanese end of the RPG genre. Frankly, what’s here looks intriguing. Loaded down with a lengthy story, including items to find, side quests to conquer, and abilities to use, this looks to be the game for someone who can’t get enough of the beat.
Based on the trailer, the battles themselves look to be heavily influenced by Rock Band Blitz. This alone will ruin me, as I can’t help but to recall staying up past midnight playing Harmonix’s title immediately before needing to be up for a 5:30 AM flight. Good times. Each character has a track with notes to hit via well timed button inputs. It appears switching between them will not only be easy, but required to handle triad of tanking, healing/ buffing and damage. The cartoon-like enemy and character design is appealing, with a silly quality going into the cyclops, bandits, and giant enemy crabs (of course) that must be knocked down. This is all done to the tune of a varied soundtrack, including the likes of Shiny Toy Guns and Jimmy Urine of Mindless Self Indulgence. Should this sound intriguing, it will be hitting Steam, published by Kasedo, this September for PC and Mac.