Jonathan Blow Has Used Nearly All of Braid’s Profits on The Witness

Sure, gamers far and wide are excited for major titles like The Order: 1886, Metal Gear Solid V: The Phantom Pain, and Evolve, but there’s one title lurking in the background that has the potential to outdo them all. The Witness, the exploratory puzzle title from Braid creator Jonathan Blow, is looking to be the product of lightening striking twice. If Blow can recreate some of the magic that Braid was able to capture, we could be looking at the next great independent game.

Of course, The Witness has not had the smoothest development cycle, with a number of delays and large financial burdens being placed upon Blow himself. In a recent interview with Engadget, Blow took the time to let the world know that he’s essentially used all of Braid’s profits to fund The Witness:

“Not so many people are buying digital games [on the Xbox Live Arcade], so the Braid income is not nearly enough anymore to fund the team. I have borrowed a bunch of money to finish The Witness. So I hope when it’s done, some people buy the game.”

Blow also noted that he’s not concerned with criticism over the amount of delays The Witness has suffered:

“If there is such a thing as taking ‘too long,’ we have probably already done that. 20 years from now, I am not going to care about whether we took an extra six months or a year in development; I am going to care about the quality of the game people got to play. It’d be a shame to sacrifice some of that quality just to squeak the game out a little sooner. Though I do sympathize with people who have been waiting a long time to play.”

The Witness is set to launch sometime in 2015 on Windows PCs, iOS devices, and PlayStation 4.