Monolith Productions today announced that microtransactions are being removed from Middle-earth: Shadow of War.
Back when Middle-earth: Shadow of War launched, one of the biggest problems with the game were the microtransactions and how Act IV felt artificially padded to encourage players to split with their money. The system effectively diluted the promise of the Nemesis System by allowing players to bypass the experience by paying real-world money. Now, nearly six months after release, microtransactions are leaving Mordor and massive updates to Act IV are coming in.
In a blog post, Monolith agreed that the microtransactions undermined the Nemesis System and are taking steps to remove them. On May 8, players will no longer be able to purchase Gold, Shadow of War’s premium currency. The entire removal of Gold, War Chests, and the Market takes place on July 17. Any unused Gold will be converted to in-game items rather than refunded.
Monolith also confirmed that they’ll be updating Act IV, Shadow Wars, to tone down the grind players have to endure. It’ll be improved with new narrative elements and streamlined to be more similar to the rest of the game. For those who are big fans of fortress sieges, there’s always the Endless Siege option. The studio is also working on other gameplay improvements, Nemesis System updates, new player skins, skill tree additions, gear system updates, and more.
Middle-earth: Shadow of War is available now on PS4, Xbox One, and PC.