Resident Evil 6 is one of the most controversial games of the year, not for its blatant violent actions, but for it being a polarizing experience among gamers. Some enjoy it, some absolutely hate it. With such high production values and four inter-connected storylines, what could have possibly gone wrong? Capcom is acknowledging some of the complaints their users had and introducing a significant patch that's due out sometime in December.

The patch comes in four different categories: camera angles, cooperative play, subtitles, and difficulty.

  • No longer will the camera be to locked to an unappealing position as gamers will be able to adjust how far back they want it.
  • Ada Wong will receive a traveling companion (an unknown soldier who I'd like to think is Hunk), allowing for cooperative play in her campaign. Her story will also be available right from the get-go this time around, making going through the other campaigns less rewarding.
  • Subtitles in different languages can now overlay the English voice track.
  • A "No Hope" difficulty level will be added for the more extreme fans.

While this won't necessarily fix the problems most have with the game, at least Capcom is trying to rectify the situation. Here are a couple examples of the adjusted camera with the original perspective on the left and the newer one on the right: