Take-Two: Evolve Could Have Used a Single Player Component

Take-Two Interactive, speaking at the Annual Technology, Media & Telecom Conference, confirmed that Evolve is a “permanent” IP for the company. The 4 vs. 1 multiplayer shooter joins the ranks of Grand Theft Auto, BioShock, and Borderlands in terms of importance to the mega-publisher.

Take-Two CEO Strauss Zelnick is very proud of Evolve and the game’s current sales. When asked what he would do to improve the game, he responded that the game could have used a strong single player component.

“As you know, Evolve is very multiplayer focused, and that’s worked for people–we’ve had something like 27 million game sessions played,” Zelnick said during the conference. “And we’ve sold-in over 2.5 million units. We’re really happy with where it’s going. It isn’t 10 million units…yet. But it is an important franchise for us.

“I think we come out of that experience reminding ourselves we have to have a strong single-player opportunity. But we knew that about Evolve,” the Take-Two exec continued. “We think we’ve developed another permanent IP. But if there were something lacking, I would say it would be that it was probably a bit too multiplayer-focused, which we knew all along.”

Evolve launched a few months ago on PS4, Xbox One, and PC. We found the game to be novel and a great proof of concept, but the lack of content and single player component hampered the game’s longevity. Let’s hope the inevitable sequel will address the single player issue.

Thanks, Gamespot!