Watch Dogs to use “Disrupt” Engine

After Watch Dogs shocked us at Ubisoft’s E3 2012 press conference, re-affirmed its greatness at the Sony press conference and then forever proved it with the ensuing HD version of the footage, fans have been clamoring to know just why Watch Dogs looks so great. While the PS4’s 8GB of RAM likely has something to do with it, it’s also a brand new engine designed from the ground up using elements of AnvilNext, Dunia and Lead — which power Assassin’s Creed 3, Far Cry 3 and Splinter Cell: Conviction, respectively. Thanks to Sebastien Viard, the technical director of the game, we now have a name for this groundbreaking engine: Disrupt.

Said to be developed at Ubisoft Montreal and “not the Assassin’s Creed” engine, Disrupt could be a big force this generation in gaming — at least in Ubisoft games.

Watch Dogs is slated to come out this year, likely as a PS4 and new Xbox launch title.