Focus Home Interactive and Saber Interactive today announced that World War Z has sold almost two million copies worldwide.
It follows on from a successful launch on PlayStation 4, Xbox One and PC in April, which had Saber’s title surpassing the one-million mark in sales during its first week on the market.
The third-person shooter title was announced in 2017 at The Game Awards, with it sharing the same namesake as the 2006 book and Marc Forster’s 2013 film adaptation.
“World War Z has fast become one of our most successful interactive games to date,” says Josh Austin, the senior vice president of worldwide licensing and interactive at Paramount Pictures.
“It’s a testament to both the incredible co-op action experience that Saber Interactive and Focus Home Interactive have crafted, as well as the strong appeal of our hit franchise with fans across the globe.”
Earlier this month, the publisher and developer revealed the first batch of free content that would be coming to the title.
As part of the first season of DLC, players will be able to access a new mission in Tokyo, Japan, and there will also be the introduction of a new zombie type, six-skull difficulty setting, a ‘Weekly Challenge’ mode and bonus cosmetics.
Saber has also confirmed that more free content is planned for the title, including a wave-based survival mode, private lobbies, the ability to switch classes during PvPvZ matches, a field of view (FOV) and level of detail sliders on PC.
In World War Z, players are able to partner up with three others as part of the four-player co-op campaign, picking a choice from one of six unique classes to do battle against the zombie horde.
Players take part in missions across the world, from New York City to Jerusalem to Moscow, but they also have the option for head-to-head multiplayer against other players and zombies.