Dreadbit, the developer of the successful Kickstarter project Ironcast, has today announced their next game, Seraph. Billed as a "skill based acrobatic shooter", the game is a platforming shoot-em-up that uses an auto-aim mechanic in order to make the player focus on acrobatic evasions. The player will take the role of an angel that is fighting to escape a demonic prison and regain her powers.

A list of features as provided by the developer:

Weapons are auto-aimed - It’s up to the player to concentrate on acrobatic evasion and positioning instead, unleashing havoc with Seraph’s dual wielded handguns, machine-guns, shotguns and a host of other weaponry.

Incredible freedom of movement - Scale vertical walls, dash through enemy attacks and cartwheel over explosive spells - all with slick, responsive and simple controls.

Close range finishing moves - Demonic flesh can be shredded by gunfire and physical attacks, but larger foes are only fully destroyed by using a very short range angelic attack called Smite. Enemies can be blasted at range but Seraph must enter the fray to finish them off - the ultimate in risk/reward gameplay.

Designed for longevity - Levels and environments are procedurally generated and are filled with random pick-ups, weapons, enemies and bosses. A variety of special events sprinkled into the mix mean that each play session will be different!

Easy to play, hard to master - Incredibly accessible gameplay means you’ll be kicking Daemon ass in seconds, but the continually adjusting (and visible) difficulty rating ensures you’re always challenged, whether a new player or a seasoned Seraph veteran.

Deep character progression - Skill trees and a Daemonic crafting system offer a tonne of replay value, with players unlocking new weapons, abilities and spells with the materials they find on the corpses of their foes.

Integrated Twitch features - Seraph has been designed to be as entertaining to watch as to play.

Streamers can play the game in Twitch mode, allowing their viewers to vote between levels on whether or not to give the player a positive or negative modifier for the next section of the game! Designated webcam area ensures that your camera feed never obscures important game information.

Seraph is due to launch sometime in 2016 on PC and PS4. You can get more details on the game's website or check out the announcement trailer below.

https://www.anrdoezrs.net/links/3607085/type/dlg/sid/UUhgUeUpU38383/https://www.youtube.com/watch?v=Td65QYVnmho