Nintendo Goes Behind-the-Scenes with Breath of the Wild

Nintendo has dropped three new videos detailing the development process of their latest hit, The Legend of Zelda: Breath of the Wild.

 The first video emphasizes their choice for going for an open world game and ways of making the game feel alive like the music changing from day to night and expressing their choices to change up the Zelda formula like no free hearts and a remodeled battle system that allows many ways to approach conflict.

 The second video details how Nintendo approached the story of Breath of the Wild and the changes made to characters throughout the development process. Given the nature of Breath of the Wild, Nintendo didn’t want to go with a straightforward approach to the story and allow the player to be flexible when playing the game, but they didn’t specifically say what this approach was; assuming some people have yet to play it. When it came to characters they revealed concept designs of Link, the role Zelda plays in the game, and some characters cut in the development process.

The development team goes over when they started planning the new Zelda and how they decided to overhaul the Zelda formula. You can also see a 2D prototype of Breath of the Wild which was revealed last week during PAX.

The Legend of Zelda: Breath of the Wild released on March 3rd for the new Nintendo Switch and the Wii U.  You can check out our opinion of the game here.