It's a familiar formula up to a point- A top-down view for a quest in a fantasy setting featuring a hero who must face down a series of monsters and challenges in the overworld and the many dungeons its map contains.  Tools and upgrades give your hero the new abilities necessary to survive farther into the quest, until finally they're powerful enough to go toe-to-toe against the evil that's overrun the land.  The only thing Archvale is missing up to this point is a rising four-note sound effect for opening a chest, but then the bullets kick in.  Archvale trades in Zelda's puzzles for a brutal dose of bullet hell, filling the screen with explosions, monsters, and a ludicrous amount of firepower.  The solution to bullet hell is to throw it right back where it came from, and while the starting hero might have a bit of a problem doing that the upgrade system lets you build a character that should be able to handle the worst Archvale can throw at them.  What those skills may be is up to you, though, with a good amount of abilities and weapons available to find a play style that might be able to survive the densest barrages.

Archvale is still in the works for a release some time in 2021, although whether that's some time this summer or later in the year is still a work in progress.  It's got a shiny new E3 trailer, though, so give it a look to see the variety of heroes available and a few of the many, many ways they can be torn apart by monsters with far more firepower than you'd normally find in the fantasy realms.

https://www.anrdoezrs.net/links/3607085/type/dlg/sid/UUhgUeUpU12110/https://www.youtube.com/watch?v=O0pZGqBEr6M